HQ 12 - Symmetrical Defense

Author anonymous
Level
12
Rating
Vitals Type: Defense
Stats Rating: 3 | Modifications: 198 | Views: 17,738 | Comments: 5
Created 10 years ago
Sniper coverage and boom mines threaten the flank attempts. Immediate cannon pressure against tanks. Let me know areas of improvement!
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  • Posted 10 years ago

    vrjimbob

    1
    Jun 2014
    lvl 1: Loincloth
    This is without a doubt the best layout I have used. I have around an 85% success rate with this. My HQ is level 14 now and I have just tweaked the layout slightly to accommodate new buildings and defences. Overall very good base.

    Previous comments are correct about the rocks though, some of the rear buildings have to be repositioned, only by a square or two until you reach HQ level 13 and can clear them.
  • Posted 10 years ago

    Marcc95

    2
    May 2014
    lvl 1: Loincloth
    Oops, wrongo that you do have 2 flamethrowers.

    But the rocks have to be implemented into the map. Cuz they are a pain in the ass
  • Posted 10 years ago

    Marcc95

    2
    May 2014
    lvl 1: Loincloth
    Looks good, but this is not a lvl 12 Base.

    First, you forgot the stone that are placed around the island.
    Second, you do not have 2 flamethrowers.

    besides that a good base for defence.
  • Posted 10 years ago

    Bluezone_

    2
    May 2014
    lvl 1: Loincloth
    You can't place the residence on the top left corner because of a boulder.
  • Posted 10 years ago

    WightSage

    1,323
    Mar 2014
    lvl 6: Giant Sideburns
    Looks pretty solid. Great job!