The Flame Wars!



NEW TROOP


- The Scorcher is a massive armored unit with a short range and attention span. It takes a boatload of Energy to deploy and leaves with a bang, harming everything nearby
- Available at HQ 18 (because we want something cool to unlock at each HQ level - we're getting there!)

NEW STUFF
- New Power Base tactical note system for Task Forces
- See information about your attacker's statues
- Several new Power Base layouts
- Find new wildlife on your island
- Female villagers
- New Gunboat upgrade visuals
- New Flamethrower upgrade visuals
- New, more accurate visual effect for Boom Mine explosions
- Tap on your Submarine's dive location while it's exploring the depths

IMPROVEMENTS
- The Grenadier now throws faster and further, with a slightly increased grenade explosion radius (DPS remains the same)
- Statue boosts will pause automatically during maintenance
- Increased Ice Statue boost times to 10h per PP
- Cannons, Boom Cannons and Boom Mines no longer deal double damage to Tanks, but instead deal more damage overall
- Tanks do more damage and train faster, but have less health
- Operation Intel costs now scale according to the size of your Task Force (tap here for more info)
- Sabotage price reduced (initially 3, then +2 per subsequent sabotage)
- Better pathfinding for all troops
- Gunboat ability grid when attacking is now pixel precise
- Recommended Task Forces now tell you why they're being recommended to you

CHANGES
- Matchmaking for 600 VPs and upwards has been changed (tap here for more info)
- PvP loot bonus is no longer determined by the strength of your opponent's defenses, only their total XP matters
- Added bonus to loot when attacking high VP players
- Dr. Terror's visiting hours have changed (tap here for more info)

YOUR FEEDBACK
- If you leave a Task Force at any point during an Operation, you won't receive the OP reward, even if you re-join before the Operation finishes
- Officers can only kick a Task Force Member every 20 minutes
- You can join 10 Task Forces per day
- Landing Craft colors improved

BUGSPLAT
- Turrets no longer rotate all day long
- Friends list will show the correct VPs for your friends
- Sabotage button greys out when a sabotage is happening
- Attacking within the '4 minute next invasion window' won't reset the timer back to 4 minutes anymore
- Bouncing Dr. Terror base visual glitch removed
- Changed the Grenadier's movement speed text from moderate to slow (no change to his in-game movement speed)
- You can no longer leave 1-3 NPC bases on your map to 'game' the PvP base spawns (a fully empty map always gives the best chance of new invasions, as originally intended)